13.06.2008 12:52
Normalmap creation with Photoshop and Nvidia plugin -
- (7/10)
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We are now going to compose the 4 different normalmap levels together by using the „overlay“-blending. One after another over the base-normalmap. But after every single „overlay“-blending, you have to apply the nvidia filter once again in the „alternate-conversion“ setting: „normalize only“ in order to reduce wrong normalmap colors, that appear after every „overlay“-blending. |
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