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16.03.2014 15:00 [Profiles] Gavin
Amadeus Weidmann | Andreas Menkhoff | André Braun | André Hotz | André Thiel | Björn Pankratz | Daniel Kozakowski | Gavin | Harald Iken | Horst Dworczak | Jennifer Pankratz | Kristoffer Lerch | Kurt Pelzer | Marc Bongers | Mario Röske | Michael Rüve | Mike Hoge | Milad Sadinam | Nuno Leiria | Paul Springfeld | Philipp Krause | Quy Hoang | Roman Keskenti | Sascha Henrichs | Stefan Kalveram | Sven Dekubanowski | Victor Karp |


Job at Piranha Bytes?
Intern, Junior Engine Programmer


High School and running study in media computer science.

Jobs so far?
Web designer, started an education as media designer

Worked on which games?
Unannounced project, hobby and study projects (Balloid, Robby Rope)

Favourite music?
No specific music genre.

Favourite game?
I don’t really have a favourite game. But I prefer roleplaying games and action adventures (Uncharted etc.)

What are your strengths?
I never give up and follow my goals.

What do you like? What are your hobbies?
Game programming (of course), gaming, doing things with my girlfriend and the occasional party.

What would you like to see in a game for once?
Technology: Realtime raytracing or graphics that comes close to current CGI movies.
Gameplay: More innovations, for example a game that allows a seamless transition between planets and space, similar to No Man’s Sky.

Are you afraid to run out of ideas for games??
No, I really have a lot of ideas.

  written by foobar